49 - Streaming again
Good news! I streamed today, granted only for an hour, but it’s a start! I just wanted to make sure I did at least something today, get back on the horse. I know it isn’t much, but I wanted to start slow. I’ll try to stream tomorrow at least an hour and half, then slowly start working my way up. Today though, was a big hurdle for me to get over. If this hasn’t been obvious, I’m a pretty lazy person. I’m not sure why I’m so lazy, I try to do stuff. I don’t want to just be a bum my whole life, being an adult is hard. Part of me wants to blame it on the fact that I’m bipolar, and depression isn’t fun. That might be just a convenient excuse, granted I’m sure it does have a part to do with it. I guess also part of it might of came from school. I never had any issues doing good in high school or even college. I was able to be lazy and get away with it. I think another big aspect of being lazy is failure. It’s scary this whole making a video game thing. Clearly if I don’t do anything it won't happen, but it’s still troublesome. This this big weight on the whole thing. I need to make sure I can provide for at least myself to begin with. Then there's the whole thing of how many indie games flop, I don’t get many views on twitch, and my patreon is laughable. I think I have a good idea though, so I just need to keep trucking along. Honestly I’m so lazy, most of the time I don’t want to do anything. I don’t play many video games cause it just sounds like a chore. What if I pick the wrong game and I just don’t have fun? I know it sounds stupid, but it’s how I think. I don’t want to waste time playing a game just to not enjoy it. Jeez, I’m fucked up, I even find my hobbies too much effort. I really need to talk to someone about this shit. Anyways, let’s go over some coding stuff. Nothing too big though. All I did today was bug fixes, I’m not going to bother showing code for this, I’ll just go over what I did. So first of all I fixed a bug with movement, if two units were the same distance away from a room they would end up sitting on top of each other. Next if you moved two units from one room to another, the secondary guy would move to the primary slot before moving to the new room. If you try to select nothing it will let you try selecting again without having to right click. Finally I removed enemy weapon systems from showing up in the UI. That last one I might change my mind on, but either way I put a system in place where weapons know if they are the player or not. I think that’s it for today. I’m glad I streamed, it felt good to do it again. As I said before, I just need to keep it up.
1/23/2017 6:00:02 PM





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