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70 - Public Education So I noticed my twitter was exploding with something about someone named DeVos, no idea who this person was so did a bit of googling, and holy shit. From what I can tell, she doesn’t like public education, and would rather push tax money towards vouchers that you can use to help pay for private school or charters.So I guess uhh… Rip public school? I tried to look up some things and couldn’t really find much yet. Like will these vouchers pay for everything? Will public schools just go away? Will the government manage any of these private schools or charters? Jeez what the fuck is going on? If the vouchers don’t pay for everything, what will they do for poor children who can’t afford to pay the rest? Will they pay for homeschooling? . . . 2/7/2017 1:29:59 PM
69 - Depression can be rough So I think I’m going to switch up my schedule again. I want to start having fun playing games and working out eats a chunk of my morning up too. So here is the plan, starting on Wednesday, tomorrow I have to go to the doctors and it’s about 2 hours away with public transportation. I’m going to try to wake up early, around 9 or 10am. After I fully wake up, eat something, then I’ll go work out, come shower and write a daily blog post. Then I’ll do some game dev stream, write about it. Then at night I’ll do whatever sounds fun. I’m going to try to stream games more. Why the change? Well I think it would just work out better if I have a more stable schedule, instead of just going to bed when I feel like it and sleeping for 10 hours. I think it will be rough for the first week or so, but I think it will be better for me in the long run. Also this will make it so I can try to start streaming working on my game at a more consistent time. . . . 2/6/2017 4:15:34 PM
68 - Working out, week 0 Warning: Topless fat man pictures. Before we get onto the main topic of today, something I should cover first. So yesterday on the blog I said we were going to go see lego batman, turns out it doesn’t come out till next week. Somehow both of my roommates didn’t notice the date was next week, oh well. Since we were out we ended up going to Dr. Strange at a dollar theater. It was alright, some of the humor felt really forced though. . . . 2/5/2017 3:58:19 PM
67 - Wife Bowling Okay, first off, not my fault I didn’t post yesterday. My website was down all day because of my hosting company. Not a big deal I have pretty good uptime, a day every 6 months or so is not that big of a deal when I’m not paying that much. Anyways I got to hang out with my wife today, so that was fun. We ended up going bowling and had our kid with us. . . . 2/4/2017 8:37:59 PM
66 - Start of crew combat So started working on a new section today, crew combat. Basically you will board the other ship and try to take it over. I spent the first part of the stream trying to figure out how to pass data from one scene to another, I figured it out after a while. You can keep data by making something static, and you can keep gameobjects by using a DontDestroyOnLoad or something similar. So let's go into how I spawned dudes on the ship. void Start () { . . . 2/2/2017 10:59:13 PM
65 - Concept: Nihilism So blah blah blah, stuff in my life happened, nothing important, let’s talk about something fun instead: nihilism! There are a few different types of nihilism, but I mostly want to talk about existential nihilism. This is the idea that life has no intrinsic meaning or value. For this, let’s just assume there is not an afterlife, well at least one that doesn’t depend on your life. With that out of the way, I would like to put forward the statement that nothing you do matters, and you have no inherent goal in life. Don’t worry it’s a good thing. Okay let’s go over the first thing, nothing you do matters. Let’s start small scale. Such as an average person who isn’t an outlier in really anything. Clearly nothing they do matters, they are a replaceable person to the world. Sure to their family or friends they matter, but to the world they don’t. Let’s also say they don’t give birth to anyone of importance either. If that person was never born, the world would not be very much different. Their family and friends would have someone else in their life. . . . 2/2/2017 1:22:05 PM
64 - Cleaning up ship on ship combat Alright so let's talk about movement. It's really annoying and hard to get right. I fiddled with it yesterday and ironed out some issues, but I still had some problems. The bulk of what I did today on stream was fixing the issues with movement, but I'm pretty sure I got everything worked out. I also did some other cleaning up, added numbers to weapon UI, hover over for crew to show skill levels, use function keys to select crew, and added a way to restart the game after it was over. I changed a good chunk of the movement stuff, so let's just jump right in. public void Move(Queue queue) . . . 2/1/2017 6:28:07 PM
63 - Ship AI Normally I like to post dev blogs the day of a stream, but yesterday I streamed for 8 hours till 11pm, so I was pretty tired. So I guess we are going to go over what I did yesterday, and that's AI! So if you have only been reading the dev blogs and didn't know, I put out a public build last night! You can check it out by downloading a .zip file on my website, you do have to run an exe file, so if that's unsafe to you, you can instead watch a video of it on my youtube. So before code, let's go over how I did the AI, I think it was a clever trick. Basically it involves an order list that holds onto priorities of what needs to be done. Every so often the AI will run through this list and check if anything needs to be done. Each priority has two things, a filter of segments, and an order. The filter is for what needs to be done, so like manning a weapon is lower than fixing a broken part. The order is for in what order should crew members do things in, so for repairing, you want someone with a higher repair skill to go at it first. . . . 2/1/2017 1:56:37 PM
62 - Whoring out my skills and body Oh, I forgot to post yesterday. Oh well, my bad. So on Monday I went to go try to donate plasma like I said, it didn’t work out very well. Because I’m bipolar and I’m taking meds they have to contact my doctor before I can donate. Not only do they have to contact my doctor, but they have to check with the on site doctor as well, and I guess he only works there Tuesday and Friday. The nurse said he would call me yesterday if I’m able to donate or not, so I guess I have to wait till Friday. Kinda sucks I could've used some money. The person who was setting up my file was pretty cool though. She was some older lady who was really nice. She told me about a promotion I could use that would get me 50 dollars for my first 5 donations, so that’s awesome. Oh and at this place they give you 20/40 bucks every time, 20 for the first time in a week and 40 for the second time in a week. Not too bad. Also I thought about it and the first time I donate I’m going to buy that music licenses for monsterCat. . . . 2/1/2017 12:55:58 PM
61 - Weapons Finished Good news guys, I finally finished all the work on weapon systems! Well at least for right now, plus I still need to tweak some numbers. Later on I'll add more weapons that do different things. Figure out how crew damage should be dealt with. But tomorrow I start working on AI, and once that is finished I just need to clean up anything else I need, and than the first public build will be out! So let's go over some of the things I did today. One thing I did was combine some methods from both the connector and segment class into a parent class. There was a lot of code copied between the two plus I needed that whole thing with holding onto a target type, this get's rid of all of those problems. . . . 1/30/2017 11:54:40 PM